Archive for the 'ios' Category
Wednesday, January 16th, 2013
I originally made “My Hoop Champ” as an app to track my own kids basketball games and share them with family and friends. I couldn’t find an existing app on the app store that did everything I wanted with a nice, relatively simple UI. I came up with a couple of prototypes and finally settled on something [...]
Posted in family, idevblogaday, ios, ipad, iphone | No Comments »
Wednesday, November 7th, 2012
I recently released a utility app for iOS that I use to track my kids basketball games. I used a iterative process to come up with a minimum viable app I could put on the app store. I purposely published it with quite a few things left incomplete. One of those things was iPhone 5 [...]
Posted in idevblogaday, ios, iphone | 1 Comment »
Monday, March 26th, 2012
I really like iOS development. Ideally, I’d like to have a full time job developing games for iOS. But really, I just want more experience doing iOS development. I want to get better, find a mentor or a coding buddy. With that in mind, I recently started applying and interviewing for junior level positions. I [...]
Posted in humor, idevblogaday, ios, ipad, iphone, noobery | 7 Comments »
Tuesday, September 13th, 2011
This post will be kind of short since I am at 360iDev this week. Today is the second day and this is my second time attending. It is always a mixed bag for me. When I leave part of me feels like I gained a large amount of knowledge and motivation, but part of me [...]
Posted in idevblogaday, ios | No Comments »
Tuesday, August 30th, 2011
I have a bad habit of not refactoring my code. I do this for a couple of reasons. None of them are good excuses. My current projects is kind of mundane, but that was by design to help me become better at refactoring. The lessons have been great and more importantly, I’m having fun with [...]
Posted in idevblogaday, ios | 10 Comments »
Wednesday, May 18th, 2011
There was some news last week that Apple had recently started pulling ads from some apps targeted toward children. After reading about this I was a little bit disappointed since I have a couple of children’s apps with iAds. Despite my disappointment, I was glad to see that Apple had done this. When I was [...]
Posted in idevblogaday, ios | 4 Comments »
Wednesday, April 20th, 2011
This is another post about how marketing is important. Everyone has heard it a million times, but some people(me) manage to talk themselves out of it.
Posted in idevblogaday, ios, ipad, noobery | 9 Comments »
Wednesday, April 6th, 2011
The good, bad, and not so ugly of my first contract gig.
Posted in idevblogaday, ios | No Comments »
Wednesday, March 23rd, 2011
When I first start reading idevblogaday, I thought, “I can do that!”, and put myself on the waiting list. The more I read, the more apprehensive I became about being an active contributor.
Posted in idevblogaday, ios, noobery | 7 Comments »
Wednesday, February 23rd, 2011
I wanted Color Dog to have a scrolling movie style credits effect. I did what any other incompetent programmer does and went googling for some code to cut and paste. I found a solution at stackoverflow that looked like it might work so I gave it a try. It actually didn’t work, because of a [...]
Posted in idevblogaday, ios, ipad | 5 Comments »