Archive for February, 2011

scrolling a UIScrollView programmatically

Wednesday, February 23rd, 2011

I wanted Color Dog to have a scrolling movie style credits effect.  I did what any other incompetent programmer does and went googling for some code to cut and paste.  I found a solution at stackoverflow that looked like it might work so I gave it a try.  It actually didn’t work, because of a [...]

usability testing

Thursday, February 10th, 2011

I have been putting the finishing touches on Color Dog.  It was coming along pretty well until I did some usability testing.  I put the game in front of a couple kids to see how they liked it.  There are several interactive elements to the game that are triggered by completing tasks.  These elements are [...]

dog game

Wednesday, February 2nd, 2011

I have signed up to participate in iDevBlogADay.  I am number 30 on the waiting list, but I was doing some work and had a moment of learning, so I thought it would be a good time to start getting used to blogging more often.  This will also give me a chance to share some [...]